Farewell, Los Santos: How a Generation Is Saying Goodbye to GTA V
On the eve of GTA VI, fans plan one last drive together through Los Santos, and their farewell rituals draw millions of views on TikTok and YouTube. An obituary for an invented city and an account of what remains of it.

When the sun sets over Los Santos on the evening of Nov. 18, 2026, cars of every kind are supposed to gather outside Los Santos International Airport: supercars next to delivery vans, motorcycles next to limousines. There is no mission, no reward and no winner. The rules fit into a single sentence: no ramming, no police chases, a ceasefire for one night. Then the convoy is to roll out, first to Del Perro Pier on the Pacific, then up the coast to Paleto Bay and Mount Chiliad. The organizers call it “The Last Ride.” A few hours later, on Nov. 19, 2026, “Grand Theft Auto VI” comes out.
That grown adults would bid farewell to a video game as if an era were ending may seem strange. But “Grand Theft Auto V” is no ordinary video game. Since Sept. 17, 2013, Rockstar Games has sold nearly 235 million copies, as parent company Take-Two reported on Nov. 9, 2026; about five million of those came in the most recent quarter alone. According to Take-Two, no entertainment product had ever reached $1 billion in sales faster than GTA V did in 2013: it took three days. And never has a main entry in the series waited so long for its successor: thirteen years and two months. In that time, an entire generation grew up in Los Santos. Now it is saying goodbye, with processions and tribute films, with imitation farewell broadcasts by a radio host and with a lead actor who is playing through the game one last time in front of an audience.
This article sets out to take the measure of the phenomenon: where the rituals come from, who carries them, what research knows about collective nostalgia and what becomes of the characters and settings once the spotlight moves on to Vice City. It is also meant as a monument. Anyone who wants to understand why people mourn a city that never existed has to remember what that city was.
| Metric | Value |
|---|---|
| Original release | Sept. 17, 2013, for PlayStation 3 and Xbox 360 |
| Later versions | PlayStation 4 and Xbox One (Nov. 18, 2014); PC (April 14, 2015); PlayStation 5 and Xbox Series X/S (March 15, 2022); enhanced PC version (March 4, 2025) |
| First-day sales | more than $800 million according to Take-Two; $815.7 million according to Guinness World Records |
| $1 billion | after three days (Take-Two, Sept. 20, 2013) |
| Copies sold | nearly 235 million (Nov. 9, 2026) |
| GTA series overall | nearly 480 million copies |
| GTA Online | since Oct. 1, 2013; according to Take-Two, it will continue to be supported after GTA VI launches |
| Leaving the subscription | leaves the PS Plus Extra and Premium catalog on Nov. 17, 2026 |
| Successor | GTA VI launches on Nov. 19, 2026, for PlayStation 5 and Xbox Series X/S |
The Last Ride: anatomy of a ritual
The idea is older than the date on which it is now meant to happen. In February 2025, when GTA VI was still slated for fall 2025, the fan account “GTA 6 Unlimited” shared a map on X with a route for “one last drive” on the night before release, out of the city and into the desert town of Sandy Shores (Gamingbible). On Reddit, a user called on the community to join a final cruise through Los Santos and Blaine County (Scalacube). With every delay of GTA VI, the date of the farewell drive moved as well, first to May 2026, then to Nov. 18, 2026 (GTA Boom).
The voice of the movement belongs to a channel called CraftizyTV. Since February 2025, its creator has been posting short clips under the hashtag #thelastride (mxdwn Games). In them, a voice that resembles DJ Cara, the host of the pop station Non-Stop-Pop FM in GTA V, tells the story of the last weeks in Los Santos before the city is abandoned for Vice City. On Nov. 11, 2026, the TikTok account had about 189,000 followers and 8.7 million likes. Three pinned clips reach audiences in the millions: the one about “our last Christmas in Los Santos” from Dec. 2, 2025, has about 8.1 million views, the announcement from May 10, 2026, that DJ Cara would host the Last Ride about 5.7 million and a clip from March 25, 2025, about 4.5 million.
“GTA V wasn’t just a game, it was a whole era of our lives,” the voice says in one of the videos. It recalls the nights when everyone was online and the party chat was loud. Back then, the voice says, there was nothing to worry about except finishing the next heist (mxdwn Games). In another clip, a voice that sounds like Franklin Clinton describes the drive on Nov. 18, 2026, as a reunion with the people you spent years playing alongside (GTA Boom).
The rules are deliberately simple. The meeting point is Los Santos International Airport, any car and any outfit are welcome and a ceasefire is required: no crashing, no police chases. Every platform and every crew is invited. Looting and violence are not wanted; the drive is meant to be symbolic and peaceful. There is no fixed start time, so groups are encouraged to drive whenever their schedules allow. The route makes a full loop around the map, first to Del Perro Pier and finally to Paleto Bay and up Mount Chiliad (mxdwn Games). A second organizer, All Eyez On Glitch, is coordinating a separate edition for PlayStation 5 (GTA Boom). Because attention surged in early November, some organizers are considering private sessions to avoid the chaos of public lobbies.
Rockstar has nothing to do with any of this. The Last Ride is a grassroots movement, as the fan site GTA Boom stresses; as of Nov. 10, 2026, the publisher had not even acknowledged it (mxdwn Games). That is precisely what makes it remarkable. Nobody asked the players to throw their city a farewell party. They are doing it anyway. The event has been trending heavily on social media and gaming outlets around the world have picked it up, columnist Austin Perry observes on Fox News’ sports site OutKick (Fox News). Some have already completed their last drive and streamed it, among them the YouTuber KYRSP33DY, whose broadcast had gathered nearly 27,000 views by Nov. 11, 2026.
On the same evening that the last convoy is due to roll through Los Santos, its counterpart will be staged in the real world. On Nov. 18, 2026, the Miami Heat will take on the Milwaukee Bucks at Kaseya Center under the name “Vice City” for one night, on a specially designed court and in new uniforms, with ESPN carrying the game nationally (Videogameschronicle; Tbreak). A “Welcome to Vice City” sign already sits on the arena’s roof. The farewell to the old city and the opening of the new one thus fall on the same evening.
CraftizyTV on Instagram: the call to the Last Ride ↗

The voice on the radio
It is no coincidence that a radio host is leading the farewell. In the GTA series, the car radio has always been more than background music. It is the voice of the city: commercials, talk shows and newscasts carry on the satire the game aims at America. Anyone who drove in Los Santos almost always drove with a station on. In GTA V, DJ Cara hosts the pop station Non-Stop-Pop FM. She is voiced by Cara Delevingne, the British model and actress, who plays a version of herself; it was one of her earliest roles (Sportskeeda).
The voice in the farewell clips, however, is not her voice from the game. CraftizyTV is a fan channel, and how the voice is produced, whether by imitation or with software, is not publicly documented. Reports that Delevingne recorded new farewell lines for GTA Online are not backed by any statement from Rockstar so far. A Turkish tech site pointed out that the publisher has not commented on the supposed farewell broadcasts (Tamindir). The real Cara Delevingne, meanwhile, outed herself as a fan on a red carpet. “I love that game, I always will,” she said, according to GTA Boom, adding that she had booked two weeks off after GTA VI comes out (GTA Boom).
How strong the pull of the radio myth is can be seen in a small example from the edges of the internet. Kelly Rook Daly, who introduces herself on TikTok as a voice actor and poet, has been posting clips since Oct. 22, 2026, in which she more or less publicly applies to Rockstar. The first is titled “Day 1 of trying to get hired by @Rockstar Games as a GTA 6 radio host”; in another, she appears in front of a nighttime GTA backdrop. There is no sign of a big hype so far: by Nov. 11, 2026, her three GTA-related clips had drawn roughly 1,200, 1,800 and 3,700 views, and her account had 745 followers. There is no evidence that Rockstar has hired her. Still, the small episode shows how coveted a microphone in Vice City is.
Michael, Franklin and Trevor say goodbye
The actors have joined the ritual as well, above all Ned Luke, who gave Michael De Santa his voice and movements. On Sept. 2, 2026, he announced “The Final Mission” during a livestream: one last complete playthrough of GTA V before its successor arrives, recorded with rotating guests (GTA Boom). By Nov. 11, 2026, at least 18 episodes had been posted on his YouTube channel. The first, featuring Steven Ogg, who played Trevor Philips, drew nearly three million views.
That Ogg is taking part at all is a rarity. For years he insisted he had never played GTA V, called the game a cartoon and advised fans to read Dostoevsky’s “Crime and Punishment” instead; Luke once called him out publicly at a convention for it (GTA Boom). In the first episode, titled “GTA and Dostoevsky,” Ogg still only watches and comments. In late September he finally picked up the controller himself, thirteen years after playing Trevor (GTA Boom).
In the second episode, Shawn Fonteno, the voice of Franklin Clinton, sits beside Luke. Later come Danny Tamberelli, the voice of Michael’s son Jimmy, and Jay Klaitz, the voice of the planner Lester Crest. Guests from the wider circle join them: the Australian YouTuber DarkViperAU, who according to Sportskeeda has spent more than 10,000 hours in GTA V’s story mode (Sportskeeda); Roger Clark, who played Arthur Morgan in “Red Dead Redemption 2”; and finally Young Maylay, the voice of Carl Johnson from “San Andreas” (2004). The playthrough thus turns into a family reunion of the Rockstar universe, a kind of wake with a controller.
As early as June 2025, Luke, Ogg and Fonteno had enthused at Comic Con Brussels about reuniting their characters for one last score in a story expansion for GTA VI; on stage they sketched out an entire concept (GTA Boom). Rockstar has announced nothing of the kind. Michael has returned nonetheless, though not in Vice City. In the online update “A Safehouse in the Hills” of Dec. 10, 2025, a visibly graying Michael De Santa and his wife Amanda greet players at the door of a mansion in the hills of Los Santos (Gamingbible). It was his first appearance in the GTA universe since 2013; once again he was voiced by Ned Luke (Insider Gaming). Many fans read it as confirmation that the GTA V ending in which all three protagonists survive is the canonical one (Techstory).

Tributes, essays, pilgrimages: the online culture of farewell
Alongside the procession, a genuine culture of farewell has emerged online, complete with its own genres. There is the tribute film that assembles gameplay footage and music into an elegy. ViceFrame’s “One Final Goodbye” drew about 1.5 million views in four weeks, Chill Film’s “Good Bye GTA V” about half a million in two months. There is the video essay looking back over thirteen years, such as TRENCHCOAT’s “Saying Goodbye to GTA V… 13 Years Later” with about 247,000 views or JustTheSip’s “Goodbye, Los Santos.” And there is the search for traces in older versions: the YouTuber Dr Mod says goodbye on the version that, according to his video title, everyone forgot. In twelve days, it drew more than 320,000 views.
The rituals reach all the way to the biggest streamers. On Nov. 5, 2026, Twitch streamer Kai Cenat began a marathon through five main entries of the series, from GTA III through “Vice City,” “San Andreas” and GTA IV to GTA V, in order of release and on camera (GTA Boom). By the evening of Nov. 6, 2026, he had reached “San Andreas”; on the platform Polymarket, people are betting on the day he will finish (Streamer Guide). It is a pilgrimage through one’s own media history before the next chapter begins.
Even the corporations are playing along. Sony informed PS Plus Extra and Premium subscribers via a system notification that GTA V will leave the subscription catalog on Nov. 17, 2026, two days before GTA VI comes out; “Red Dead Redemption 2” is leaving with it (Notebookcheck; Push Square). Anyone who owns or buys a copy can keep playing. The message was nonetheless read as a nudge: one last run with Franklin, Michael and Trevor before Jason and Lucia take over (GTA Boom).




Why say goodbye to a city that stays
On closer inspection, the farewell is a paradox. GTA V is not disappearing. Anyone who turns on a console on Nov. 20, 2026, can keep driving through Los Santos. At its annual shareholder meeting on Sept. 17, 2026, Take-Two made clear that GTA VI is a single-player game and that GTA Online will be supported “after GTA 6 release and beyond” (Techradar). The quarterly report of Nov. 9, 2026, reaffirms that Rockstar will keep supplying GTA Online with new content and events (Gamesbeat).
On the streaming platforms, too, the old city is likely to outlive the new one for a while. Twitch CEO Dan Clancy expects GTA V to remain popular on Twitch even while everyone is playing GTA VI. The reason is the roleplay servers on which streamers lead second lives as police officers, crooks or cab drivers; for now they exist only in GTA V, because GTA VI initially launches on consoles only (Rockstarintel). Speaking to Bloomberg in September 2026, Clancy said he expects the bigger wave when Rockstar adds GTA VI’s multiplayer mode next year (The Star/Bloomberg). Rockstar itself brought the team behind the roleplay platform FiveM in-house in 2023 (Game World Observer) and, according to Take-Two, presented “nopixel V” in September 2026, a revamped version of one of the best-known roleplay communities (Gamesbeat).
So why the farewell? Columnist Austin Perry finds it overblown. GTA V isn’t going anywhere, he writes on OutKick; the game is not like the sports series “Madden” or “FIFA,” where a new edition makes last year’s obsolete overnight. “Let’s not get melodramatic here,” he writes (Fox News). The argument is sober and correct. And yet it misses the point. Those who drive to Paleto Bay on Nov. 18, 2026, are saying goodbye less to a piece of software than to a place and a time.
Experimentally induced nostalgia fosters sociality, operationalised as social connectedness.
Constantine Sedikides and Tim Wildschut, University of Southampton, European Review of Social Psychology, 2019
Social psychology has a word for this feeling that is older than any game console: nostalgia. The researchers Constantine Sedikides and Tim Wildschut of the University of Southampton have studied in numerous experiments what this wistful affection for one’s own past does. Their finding: nostalgia strengthens the sense of social connectedness. Through that connectedness, it in turn raises self-esteem, optimism and the sense that one’s life has a continuous thread (Sedikides/Wildschut 2019; Sedikides et al. 2016). Nostalgia, in other words, is less an escape than a resource. The Last Ride is collective nostalgia in its purest form. It calls old teammates back into the lobby, as Game Rant describes (Game Rant). And it gives a diffuse feeling a form, a date and a route.
A second finding adds to this. In 2006, the media researchers Constance Steinkuehler and Dmitri Williams described how online games can function as “third places.” The term comes from the sociologist Ray Oldenburg and refers to the gathering spots beyond home and work where informal sociability thrives: the pub, the café, the barbershop (Steinkuehler/Williams 2006). For more than a decade, GTA Online was such a place, with car meets, late-night heists and the hum of party chat. When the lobbies empty out after Nov. 19, 2026, it is not the game that closes; it is the neighborhood bar. The Last Ride is last call.
Finally, there is the sheer length of time. Thirteen years are an era in a human life. Someone who first drove through the south of Los Santos with Franklin as a twelve-year-old in 2013 is 25 today; in between lie school, an apprenticeship or college, first jobs, moves, friendships that came and went. “People literally grew up in Los Santos,” writes editor Ray Ampoloquio on GTA Boom (GTA Boom). What people mourn is a youth spent there and the certainty that someone would be online in the evening.
What remains: the balance sheet of a landmark game
Measured by its numbers, GTA V is one of the most successful entertainment products of all time. On launch day, according to Take-Two, it generated more than $800 million in sales and $1 billion after three days; at the time the company called it the fastest-selling entertainment property in history (Gematsu; Gamesradar). In October 2013, Guinness World Records confirmed seven records. Its editor-in-chief Craig Glenday concluded that gaming was “no longer a niche hobby” (Game Informer). Thirteen years later, Take-Two has sold nearly 235 million copies; the whole series has reached nearly 480 million (Gamesbeat; Simulation Daily). In the United States, according to the market research firm Circana, GTA V is the best-selling premium video game in its entire tracking history, both in units and in dollars (Wccftech).
Commercially, longevity mattered more than the launch. GTA Online, which went live on Oct. 1, 2013, turned the game into a platform that kept opening up new revenue with expansions such as the Heists of 2015, the Caribbean island of Cayo Perico in 2020 and “The Contract” in 2021. Even for the fiscal year ending in March 2026, Take-Two described “A Safehouse in the Hills” as one of the best-performing updates in the history of GTA Online (SEC, Take-Two). In the fall of 2025, GTA Online and GTA V still ranked among the company’s largest contributors to net bookings (Zacks).
Culturally, GTA V was a mirror of the 2010s. In it, Rockstar caricatured Facebook as “Lifeinvader” and Twitter as “Bleeter,” California’s culture of self-optimization, middle-class anxieties and the power of private security firms and intelligence agencies. Three men embodied three keys of the American dream: Michael as the burned-out family man in therapy, Franklin as the striver from the south side of the city, Trevor as unrestraint personified.
A monument that only gleams would not be a monument. GTA V was controversial from the start. A mission in which the player must torture a prisoner drew heavy criticism in 2013 (NBC News). In December 2014, the Australian retail chains Target and Kmart pulled the game from their shelves after a petition denounced its depiction of violence against women (Engadget). GTA Online’s business model, which relies heavily on selling virtual currency, has also drawn regular criticism. Nostalgia romanticizes; an honest accounting has to record this too.
The protagonists: who they were and what becomes of them
GTA V was the first main entry in the series with three lead characters between whom players could switch at any time. Around them, Rockstar built an ensemble that lives on in memes, quotes and fan videos. The overview below records who the most important characters were, who gave them voice and form, how they lived on after 2013 and what is known about their future. Rockstar has not announced an appearance in GTA VI for any of them.
| Character | Played by | Role in GTA V | After 2013 | Outlook |
|---|---|---|---|---|
| Michael De Santa | Ned Luke | Retired bank robber in witness protection, mansion in Rockford Hills, marital crisis, psychotherapy | Returned to GTA Online on Dec. 10, 2025, visibly older, with his wife Amanda | Ned Luke is bidding the game farewell with the YouTube series “The Final Mission” |
| Franklin Clinton | Shawn Fonteno | Young repo man from the south of Los Santos who rises into the world of big heists | Entrepreneur with his own agency in GTA Online (“The Contract,” 2021) | Present in GTA Online; Fonteno guested in Episode 2 of “The Final Mission” |
| Trevor Philips | Steven Ogg | Unpredictable former pilot and drug dealer from Sandy Shores, Michael’s old partner in crime | Only supporting roles in GTA Online | Ogg played GTA V himself for the first time in fall 2026 |
| Lamar Davis | Slink Johnson | Franklin’s childhood friend and tireless wisecracker | Contact for the online mission series “Lowriders” (2015) | A fixture of meme culture |
| Lester Crest | Jay Klaitz | Brilliant planner of the heists | Mastermind behind numerous heists in GTA Online | Klaitz guested in Episode 4 of “The Final Mission” |
| Jimmy De Santa | Danny Tamberelli | Michael’s son, self-styled rapper “J-Dog” | No major role | Tamberelli guested in Episode 3 (“J-Dog Returns”) |
| DJ Cara | Cara Delevingne | Host of Non-Stop-Pop FM | Vocal model for CraftizyTV’s fan farewells | Delevingne plans to take two weeks off after GTA VI launches |
Michael De Santa: the man who wanted out
Michael is the game’s tragic figure. After faking his death in a botched robbery in North Yankton, he lives under a new name in the luxury of Rockford Hills, Rockstar’s version of Beverly Hills. There he is bored to death. His family despises him, his therapist cashes in. Only a new heist gives his life meaning again. Ned Luke initially turned down the idea of appearing in a video game and auditioned only after reading the script (Wikipedia). The role made him a pop culture figure.
For now, GTA Online answers the question of what becomes of Michael. Since Dec. 10, 2025, he has been greeting players there, visibly older, outside a mansion in the hills; gaming sites speculated that Rockstar had adjusted his appearance to match the aging actor (Gameranx). An appearance by Michael in Vice City has not been announced. Luke himself debunked a rumor to that effect in July 2026 (GTA Boom). What remains for him is his big farewell project on YouTube.
Franklin Clinton: the striver
Franklin is the heart of the game: a young man from the south of Los Santos who wants out of petty crime and falls in with the wrong mentors along the way. With him, the series returned to the neighborhoods whose gang culture it had already portrayed in “San Andreas” in 2004. In GTA Online, since the update “The Contract” of December 2021, Franklin has run an agency that solves delicate problems for celebrity clients. That makes him the GTA V character who lives on most visibly in the game’s present. Shawn Fonteno, who gives him voice and movement, sat next to Ned Luke in the second episode of “The Final Mission.”
Trevor Philips: the chaos
Trevor is the character people argued about most: a former pilot and drug dealer from Sandy Shores, violent, vulnerable, unpredictable. To some he was the most consistent satire of video game violence, to others its glorification. In GTA Online, Trevor appeared only in supporting roles (Insider Gaming). His actor Steven Ogg kept a pointed distance from the game for years; he has also shown little feeling for GTA VI (GTA Boom). That he played GTA V himself for the first time in fall 2026 is perhaps the finest twist of the entire farewell.
Lamar, Lester and the De Santa family
Around the trio gathers an ensemble that still shapes internet culture today. Lamar Davis, Franklin’s talkative childhood friend, voiced by Slink Johnson, has become a fixture of meme culture thanks to a scene in which he mocks Franklin; in 2015 he guided players through the GTA Online mission series “Lowriders.” Lester Crest, the planner of the big scores, voiced by Jay Klaitz, also pulls the strings of numerous heists in GTA Online. Michael’s family, with his wife Amanda, son Jimmy and daughter Tracey, delivered the bitterest satire of California affluence. Amanda returned at Michael’s side in 2025; Jimmy’s voice actor Danny Tamberelli guested on “The Final Mission.”
DJ Cara and Chop: supporting characters with an afterlife
Chop, Franklin’s Rottweiler, is a fan favorite and accompanies Franklin all the way into GTA Online. DJ Cara, finally, is the character with the richest afterlife now, even though nobody ever saw her: as the vocal model for the fan farewells and as a projection screen for a generation for whom Non-Stop-Pop FM was the soundtrack of the drive home.
The places: a topography of memory
Los Santos is Rockstar’s version of Los Angeles, condensed into a game world of manageable size and yet so rich in detail that players are still discovering new things after thirteen years. North of the city lies Blaine County, a landscape of desert, lakes, forests and mountains. Many locations have recognizable models in Southern California. The overview below links the most important places to their real-world models, their meaning in the game and their future.
| Place in the game | Real-world model | Significance | Outlook |
|---|---|---|---|
| Los Santos | Los Angeles | Satire of Hollywood, suburbs, gangs and social media | lives on in GTA Online and on roleplay servers |
| Vinewood and its sign | Hollywood and the Hollywood Sign | Dream factory, landmark, photo backdrop | remains; a pilgrimage site in tribute films |
| Del Perro Pier | Santa Monica Pier | Ferris wheel, fairground, meeting point | first stop of the Last Ride |
| Vespucci Beach | Venice Beach | Boardwalk and muscle beach | remains |
| Galileo Observatory | Griffith Observatory | Lookout over the city | remains |
| Rockford Hills | Beverly Hills | Michael’s mansion, satire of wealth | Michael has been receiving visitors in the hills since 2025 |
| Grove Street | Setting from “San Andreas” (2004) | Legacy of the series, gang territory | remains |
| Los Santos International | Los Angeles International Airport | Gateway to the city | meeting point of the Last Ride on Nov. 18, 2026 |
| Sandy Shores and the Alamo Sea | Salton Sea | Trevor’s trailer, desert melancholy | remains |
| Mount Chiliad | fictional | Highest peak, mural mystery | destination of the Last Ride |
| Paleto Bay | fictional small town | Scene of the robbery “The Paleto Score” | destination of the Last Ride |
| Cayo Perico | fictional Caribbean island | Setting of the 2020 online heist | remains in GTA Online |
| North Yankton | fictional northern state | Snowy prologue set in 2004 | a memory |






Vinewood, Del Perro and Vespucci: the postcard
The sign in the hills, the Ferris wheel on the pier, the bodybuilders on the beach: the west side of Los Santos is the game’s postcard and the backdrop of countless screenshots. Del Perro Pier is also the first stop of the Last Ride. Anyone who pulls over there on Nov. 18, 2026, is standing, in a sense, at both the beginning and the end of an era.
Rockford Hills and the south side: two cities in one
Few games have told social contrasts so spatially. Michael’s mansion stands in Rockford Hills, Franklin starts out on the streets of the south side. Switching between the two leads meant switching classes. The neighborhoods around Grove Street also tied GTA V to “San Andreas,” the game that brought Los Angeles gang culture to the screen in 2004.
Blaine County: desert, trailers, wide open spaces
Beyond the mountains, the hinterland begins. Sandy Shores, on the shore of the Alamo Sea, which recalls the Salton Sea, is Trevor’s turf, a landscape of trailers, junkyards and faded billboards. To the north rises Mount Chiliad, whose mural has fueled theories about UFOs and a hidden jetpack since 2013. The Last Ride is meant to end on the coast at Paleto Bay and on Mount Chiliad.
Cayo Perico and North Yankton: the edges of the map
Two places lie outside the main map. North Yankton, snowbound and bleak, is the setting of the prologue, in which a robbery goes wrong in 2004 and Michael’s second life begins. The Caribbean island of Cayo Perico was added in 2020 with one of GTA Online’s most popular heists. They mark the game’s two poles: on one side its characters’ past, on the other the present of an online world that keeps growing.
What becomes of the places
The same holds for the places as for the game: they stay. GTA Online carries on, as do the roleplay servers. Anyone who owns GTA V can go back at any time. The lobbies will still grow emptier as a large share of players moves on to Leonida; car meets that only work with many participants are likely to become rarer, observers expect (Sportskeeda). From everything that is known, Los Santos does not appear in GTA VI itself; its game world is limited to the fictional state of Leonida. Los Santos thus turns from the center of people’s lives into a place of memory.
The future: Vice City awaits
“Grand Theft Auto VI” launches on Nov. 19, 2026, for PlayStation 5 and Xbox Series X/S; a PC version has not been announced (Rockstar Games). In the United States, the standard edition costs $79.99 and the Ultimate Edition $99.99; via the cloud, the game can also be played on the older Xbox One. Pre-orders have been open since June 25, 2026, and pre-loading is already underway (The Next Web; Tech Insider). On Oct. 15, 2026, Rockstar released the launch trailer, set to new music by the French electronic duo Justice, who composed the game’s original score (Rockstarintel). We have covered the long backstory, the delays and the innovations in detail: Grand Theft Auto VI: Thirteen years of waiting and a fever gripping the world.
Expectations are unprecedented. According to CEO Strauss Zelnick, pre-orders are “continuing to reach unprecedented levels”; on Nov. 9, 2026, Take-Two stood by its forecast of $8 billion to $8.2 billion in net bookings for the current fiscal year (Simulation Daily). According to an estimate by the data provider Sensor Tower, reported by Reuters, about 7.71 million digital pre-orders worth roughly $751 million had come in by Nov. 3, 2026 (The Next Web). According to Circana, 29 percent of U.S. console and PC gamers intend to buy the game, the highest figure the market research firm has ever measured (Circana). Analysts at Wells Fargo forecast 50 million copies sold at an average price of $90; in their reading, Take-Two’s guidance assumes only about 33 million copies at $80 each (Benzinga).
…a rare cultural and commercial moment for the video game industry.
Mat Piscatella, video games industry analyst at Circana, on GTA VI, Oct. 28, 2026
In terms of content, the break with Los Santos is radical. Instead of three men, a couple stands at the center, Jason Duval and Lucia Caminos; with Lucia, a woman is a lead character for the first time in the series’ modern era. Instead of California, Florida is the model: the fictional state of Leonida includes Vice City, modeled on Miami, the island chain of the Leonida Keys, the wetlands of Grassrivers patterned on the Everglades, as well as Port Gellhorn, Ambrosia and Mount Kalaga National Park (Rockstar Games). Vice City is an old acquaintance: the city appeared in the very first GTA in 1997 and was the setting of “Vice City” in 2002, which took place in 1986. GTA VI, by contrast, is set in the present and takes aim at social media, livestreams and crimes that go viral (Red Bull).
| Character or place | Description |
|---|---|
| Jason Duval | grew up around grifters and crooks, tried a fresh start after the Army and ended up working for local drug runners in the Keys |
| Lucia Caminos | learned to fight from her father early on; fighting for her family landed her in Leonida’s penitentiary |
| Cal Hampton | Jason’s friend, devotee of internet conspiracy theories |
| Boobie Ike | Vice City local legend with real estate, a strip club and a record label |
| Dre’Quan Priest | music manager who signed the duo Real Dimez |
| Real Dimez | rap duo from Vice City |
| Raul Bautista | seasoned bank robber |
| Brian Heder | veteran drug runner in the Keys |
| Vice City | metropolis modeled on Miami |
| Leonida Keys | island chain modeled on the Florida Keys |
| Grassrivers | wetlands modeled on the Everglades |
| Port Gellhorn, Ambrosia, Mount Kalaga | further regions of the state of Leonida |












For now, the new world will lack a multiplayer mode. GTA VI launches as a single-player game, and GTA Online stays in Los Santos for the time being. When Rockstar will deliver a multiplayer mode for Leonida has not been officially announced; Twitch’s Clancy expects it next year. Seen this way, the drivers of the Last Ride bid farewell to Los Santos only to arrive in Vice City alone the next evening. Their community stays behind in the old city for now.
| Feature | GTA V | GTA VI |
|---|---|---|
| Release | Sept. 17, 2013 | Nov. 19, 2026 |
| Launch platforms | PlayStation 3, Xbox 360 | PlayStation 5, Xbox Series X/S |
| Setting | San Andreas: Los Santos (Los Angeles) and Blaine County | Leonida: Vice City (Miami), Keys, Grassrivers, Port Gellhorn, Ambrosia, Mount Kalaga |
| Lead characters | Michael De Santa, Franklin Clinton, Trevor Philips | Jason Duval, Lucia Caminos |
| Multiplayer | GTA Online since Oct. 1, 2013 | not included at launch; GTA Online continues |
| Gap since predecessor | just over 5 years (GTA IV: April 29, 2008) | 13 years and 2 months |
Timeline: thirteen years of Los Santos
| Date | Event |
|---|---|
| Nov. 2, 2011 | Rockstar shows the first GTA V trailer |
| Sept. 17, 2013 | GTA V launches for PlayStation 3 and Xbox 360 |
| Sept. 20, 2013 | Take-Two reports $1 billion in sales after three days |
| Oct. 1, 2013 | GTA Online goes live |
| Nov. 18, 2014 | Versions for PlayStation 4 and Xbox One |
| April 14, 2015 | PC version |
| March 15, 2022 | Versions for PlayStation 5 and Xbox Series X/S |
| December 2023 | First GTA VI trailer |
| May 6, 2025 | Second GTA VI trailer |
| Nov. 6, 2025 | Rockstar delays GTA VI to Nov. 19, 2026 |
| Dec. 10, 2025 | Michael De Santa returns in GTA Online |
| June 25, 2026 | GTA VI pre-orders open |
| Sept. 2, 2026 | Ned Luke announces “The Final Mission” |
| Sept. 17, 2026 | Take-Two: GTA Online will be supported after GTA VI |
| Oct. 15, 2026 | GTA VI launch trailer |
| Nov. 5, 2026 | Kai Cenat begins his marathon through five main entries |
| Nov. 9, 2026 | Take-Two reports nearly 235 million copies of GTA V sold |
| Nov. 17, 2026 | GTA V leaves the PS Plus Extra and Premium catalog |
| Nov. 18, 2026 | The Last Ride through Los Santos; the Miami Heat play as “Vice City” |
| Nov. 19, 2026 | GTA VI launches |
Commentary: a monument made of pixels
One can smile at the farewell rituals. A convoy of virtual cars driving to an imitated radio voice through a city that will go on existing: there is something touching about it, and something comic. And yet the phenomenon shows how much our relationship with video games has changed. For a generation, GTA V was not merely a product to be consumed. It was a place where people lived, met friends, quarreled and celebrated.
What is remarkable is that this generation is inventing its own farewell ritual, without a publisher, without an advertising budget, without a leaderboard. At a time when nearly every emotion around games is orchestrated by marketing departments, that has become rare. While Rockstar has a basketball team renamed for a night in Miami and puts its lettering on an arena roof, the players are organizing the farewell to Los Santos on TikTok and Reddit. The one is staging; the other is custom.
Melodrama? A little, certainly. But nostalgia, as research shows, is not a pathological clinging to the past. It is a tool of self-reassurance. Whoever drives to Paleto Bay on Nov. 18, 2026, is reassuring themselves that the past thirteen years meant something. That is not kitsch. That is human.
The real question is one for Rockstar. GTA VI will launch with records; hardly anyone doubts that. But whether Vice City will ever become a home the way Los Santos was cannot be pre-ordered. It depends on whether the successor once again creates spaces for people to meet and whether it gives its players the time for it.
Until then, the image of the Last Ride remains: headlights on the coast road heading north, a voice on the radio that sounds like DJ Cara, and from the top of Mount Chiliad a last look back at the lights of the city. Los Santos was never real. The memories of it are.
Sources
- Rockstar Games: Announcement of the GTA VI release date, Newswire, Nov. 6, 2025
- Rockstar Games: Grand Theft Auto VI, official website (characters and settings)
- Ray Ampoloquio: GTA 5 Fans Organize a Los Santos Farewell Cruise Before GTA 6, GTA Boom, Nov. 4, 2026
- Aedin McKenna: Grand Theft Auto Fans Organize Last Ride to Say Goodbye to GTA V, mxdwn Games, Nov. 10, 2026
- GTA 5 Players Are Planning One Last Drive Through the Game, Game Rant, October 2026
- Austin Perry: Grand Theft Auto community organizing last ride on old game, OutKick/Fox News, Nov. 3, 2026
- GTA 6 impending release has GTA 5 players planning one last drive, Gamingbible, Feb. 25, 2025
- GTA 5 players Are Planning One Last Drive Before The Release Of GTA 6, Scalacube, 2025
- TikTok accounts CraftizyTV and Kelly Rook Daly, views and follower counts read on Nov. 11, 2026
- Who is DJ Cara in GTA 5’s Non-Stop-Pop FM?, Sportskeeda
- GTA 5’s DJ Cara Actor Says She Is Taking Two Weeks Off for GTA 6, GTA Boom, Nov. 9, 2026
- GTA 6’nın kesinleşmesi ile birlikte GTA 5 radyolarında veda konuşması yapıldı, Tamindir
- Ned Luke, Steven Ogg and Shawn Fonteno Reunite for GTA V Farewell Playthrough, GTA Boom, Sept. 10, 2026
- Steven Ogg Is Playing GTA V for the First Time, 13 Years After Voicing Trevor, GTA Boom, Sept. 26, 2026
- GTA V Stars Want to Reunite for a Grand Theft Auto 6 Story DLC, GTA Boom, June 18, 2025
- Ned Luke, profile page, GTA Boom; Ned Luke, Wikipedia
- Ned Luke: “The Final Mission,” YouTube series, Episodes 1 to 18 (views read on Nov. 11, 2026)
- GTA 5 players have already spent thousands of hours in Los Santos, Sportskeeda
- Michael De Santa returns in GTA Online, Gamingbible, Dec. 5, 2025; Insider Gaming; Techstory, Dec. 6, 2025; Gameranx, Dec. 8, 2025
- Kai Cenat Is Streaming Five GTA Games Back to Back Before GTA 6, GTA Boom; Kai Cenat Is Playing Every GTA Before GTA 6, Streamer Guide
- Your PS Plus GTA V Access Ends November 17, GTA Boom, Oct. 13, 2026; Notebookcheck; Push Square
- Take-Two confirms GTA Online support will continue after GTA 6 launches and beyond, Techradar, September 2026
- Take-Two reports bookings for fiscal Q2 of $1.6B, Gamesbeat, Nov. 9, 2026; Simulation Daily
- GTA VI pre-loads open as Take-Two says pre-orders beat its expectations, The Next Web, Nov. 10, 2026
- Take-Two Earnings Preview, Benzinga, November 2026
- Circana: Nearly 1-in-3 U.S. Console and PC Gamers Plan to Buy Grand Theft Auto VI, Oct. 28, 2026; Wccftech, Oct. 29, 2026
- GTA V Will Be Popular Even When GTA 6 Comes Out Due To RP Says Twitch CEO, Rockstarintel, June 20, 2025; Twitch CEO urges game firms to avoid attention vortex of GTA 6, Bloomberg/The Star, Sept. 18, 2026
- Cfx.re joins Rockstar, Game World Observer, Aug. 11, 2023
- Constantine Sedikides, Tim Wildschut: The sociality of personal and collective nostalgia, European Review of Social Psychology 30 (2019); Sedikides et al.: Nostalgia fosters self-continuity, Emotion 16 (2016)
- Constance Steinkuehler, Dmitri Williams: Where Everybody Knows Your (Screen) Name: Online Games as “Third Places,” Journal of Computer-Mediated Communication 11 (2006); summary on ScienceDaily
- Grand Theft Auto V sales surpass $1 billion in first three days, Gematsu, Sept. 20, 2013; Gamesradar, 2013
- Guinness World Records Confirms GTA V’s Astounding Launch, Game Informer, Oct. 8, 2013
- Take-Two Interactive: 2026 Proxy Statement, SEC
- Grand Theft Auto V torture episode sparks controversy, NBC News, 2013; Target pulls Grand Theft Auto 5 off shelves in Australia, Engadget, Dec. 3, 2014
- 5 little things in GTA Online we are going to miss after GTA 6 release, Sportskeeda
- Miami Heat NBA team to rebrand as Vice City in GTA 6 marketing stunt, Videogameschronicle; Tbreak
- GTA 6 Launch Trailer Released, Rockstarintel, Oct. 15, 2026; GTA 6 Trailer 2 views record, The Hollywood Reporter, May 2025
- Grand Theft Auto V and Grand Theft Auto Online, Wikipedia (release dates)
- Was wissen wir über die Story von GTA VI?, Red Bull Switzerland (in German); Every record GTA 6 has officially broken so far, Fandomwire
- GTA 6 Pre-Orders: 7.71M Units, Tech Insider, Nov. 9, 2026; Take-Two’s Q2 Loss Narrows, Zacks, November 2025



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